Summary

Edward is a seasoned product-focused software developer and a respected technical leader known for his pragmatic approach to design. He excels in simplifying complex problems and progressively building solutions. Edward particularly enjoys engaging with prospective users and validating concepts during project discovery. He values tight feedback loops on early technical prototypes.

Stack

Languages

PythonTypeScript/JavaScriptDartJavaC++

Backend

DjangoFastAPIFlaskAirflowNode/ExpressPostgreSQLSequelizeRabbitMQCeleryElasticsearchNGINX

Infrastructure

DockerKubernetesTerraformCDK/CloudFormationGKEEKSECS/FargateEC2RDSCloudFrontAWS IoTIAMLambdaS3Route53

Frontend

ReactEmberAngularJSFlutterCSS/Sass/SCSS

Other

OpenWrtArduinoProcessinggstreamer

Cloud Engineer / Development Seed

June 2021 - Present / Remote

At Development Seed, I primarily work on projects for the NASA IMPACT team. I serve as the development team lead on the Commercial SmallSat Data Acquisition project, which involves a combination of system design, software development and technical mentorship. On the development side, I work on web backends (mainly FastAPI), frontends (React/Next.js) and data pipelines (Step Functions, Airflow), as well as managing the corresponding infrastructure with infrastructure-as-code tools.

VP Engineering / Curv Health

March 2020 - June 2021 / Halifax, NS

This health-tech startup was building an application for providing remote paramedical services. The project covered a wide range of technical disciplines, from machine learning and data science to backend web development and native mobile apps. My primary responsibility was tying the expertise of various team members into a unified product. This included a combination of system design, software development, mentorship and project management, with the occasional foray into user experience design.

Senior Software Developer / Curv Health

Sept 2019 - March 2020 / Halifax, NS

I worked on designing and developing the platform for Curv’s movement analysis product, including the architecture of the overall system and individual services. This covered a broad range of tools and techniques, from C4 diagrams for describing architecture and data flows to Terraform and Kubernetes for infrastructure to Flask and Express for web services. I conducted code reviews and provided mentorship to junior developers on the team.

Senior Software Developer / ​Osprey Informatics

Dec 2014 - Aug 2019 / Remote

Worked on every aspect of the Osprey Reach remote monitoring platform, from the Django-based backend and REST API, to the AngularJS and Ember frontends, to the edge video processing device. For a few years, I divided my time between software development and UX design/user testing. I built a number of early prototypes which went on to become core features of the product and consistently pushed the team toward a more user-focused, iterative workflow.

Creative Technologist / ​Freelance

Apr 2013 - Dec 2014 / Calgary, AB

Developed a number of independent projects, including a now-defunct subscription service for creators (a la Patreon), a pair of award-winning gesture-based applications for Intel's RealSense Developer Challenge, and a number of tech/art pieces exploring passive WiFi tracking as a tool for mapping social networks. During this period, I spoke at a couple of conferences on the subjects of indoor positioning systems and on principles of interactive art.

Tech Director/Developer / ​Globacore Interactive Technologies

September 2010 - Feb 2013 / Toronto, ON

Provided technical leadership and managed a team of six developers in a fast-paced environment, producing interactive exhibits for events. This often involved taking new projects from concept to deployment in a matter of weeks (deployment in this case meaning installing a 12-foot-wide touchscreen on a street corner in downtown Austin, for example), which necessitated a different approach to project management and team structure than one typically finds in software companies.

Education

Certificate in User Experience (Interaction Design Specialty) / ​Nielsen Norman Group

2018 / Vancouver, BC

Bachelor of Fine Arts (New Media) / Toronto Metropolitan University

2004-2008 / Toronto, ON

Graduated with honours. Final Project: We Win. You Lose. - an interactive, wearable art installation in which participants slow dance (à la a middle-school dance) while simultaneously playing a game of Pong, using their partner’s body as a controller.

Projects

​Commercial SmallSat Data Acquisition / NASA IMPACT

2021-Present / Dartmouth, NS

The Commercial Smallsat Data Acquisition (CSDA) program was established to evaluate and distribute commercial satellite data to NASA-funded researchers, addressing diverse requirements ranging from data acquisition and ingestion from vendors to facilitating search, discovery, and distribution for end users. The program additionally encompasses tools to enhance the evaluation process and support downstream scientific applications. In my role as Development Team Lead, I spearheaded several initiatives aimed at fostering cohesion within our geographically dispersed team, establishing uniform best practices, and providing technical mentorship. Furthermore, I made substantial contributions to key components, including data ingestion, search, and distribution, as well as playing a pivotal role in system design and operational enhancements.

​Curv Mobile App and Web Services / Curv Health

2019-2021 / Halifax, NS

Curv is a health-tech startup specialising in remote paramedical care, particularly in the realm of physiotherapy. Their software suite's central feature is the use of mobile devices for conducting biomechanical analyses of patients during their exercise routines, facilitating remote assessment by care providers. In my role as VP Engineering, I collaborated with a diverse team of experts in fields such as data science, biomechanics, mobile development, and backend web development, navigating uncertainties and engaging with healthcare providers to iteratively refine our solution to meet their needs.